Venture Path

Program at a Glance

  • Build a team of 3-4 founders
  • Ideate & Pitch in Term 2, Validate & Prototype in Term 3, Future-plan in Term 4 and onwards.
  • Spend 12 dedicated weeks in Term 3 turning a problem into a working prototype with faculty support.
  • Create something you own
  • Expect a startup-style workload: fast, creative, collaborative

What You’ll Get

  • Real pitch experience with structured feedback
  • A chance to build on your venture with:
    • A dedicated space to collaborate and build together
    • A project budget to support your venture efforts
    • Mentorship from faculty and industry
  • Creative autonomy and decision-making power
  • A prototype you can demo, test, and continue after CDM
  • A standout story for your portfolio and interviews

Venture Pathway Timeline

Forming a Team

Term 1
Week 13


-> What it is / isn’t
-> Timeline + Expectations

Term 2
Week 1

-> Come up with an opportunity statement – Clarity helps you recruit teammates.
-> Think about your idea & skill sets you need on your team

Term 2
Week 2/3

-> Review requirements and workshop your idea for faculty input. Students interested in joining a venture but don’t have an idea are encouraged to attend.

Term 2
Week 6

-> Follow the step by step Guidelines

November

January

February

What’s in the Decision Guide

  • What a Venture is and how to know if it’s right for you
  • Venture timeline from Idea -> Pitch
  • Benefits, challenges & workload at a glance
  • How to shape your Opportunity Statement

After Submitting Your Intent to Pitch

Term 2
Week 6

Term 2
Week 7

Term 2
Week 8 & 9

Term 2
Week 10


-> Learn how to structure your pitch and slides.


-> Rehearsal in front of your cohort and faculty


-> Submit Package by Week 8
-> Submit Presentation by Week 9


-> Pitch
-> Get feedback from a panel of industry experts.

February

March

April

What’s in the Guidelines?

  • Examples & Templates to help structure submissions
  • Submission package criteria and where to submit it
  • Pitch criteria – what faculty & panel look for

Outcomes

There are 2 outcomes:

Approved

  • Your team will have the option to work on the venture in place of Projects III.
    • You get a project room, a faculty advisor, and a project budget.
  • Your team will have the option to pitch again and continue working on the venture during the internship term.

Not Approved

  • Your team will have the option to re-pitch and work on your venture in the internship term.

Past Ventures

Timbridge – a SaaS platform that builds for the Canadian timber industry

Timbridge is a venture project that aims to address these challenges by developing a practical digital platform that improves workflow efficiency and production visibility within existing lumber operations. Rather than replacing current ERP systems, the project focuses on creating a more accessible and user-friendly layer that supports smoother inventory management and semi-automated data input.

AI-Driven Wellness App with Horaizen

Horaizen is an AI-powered emotional wellness platform designed to help stressed young adults build long-term resilience through adaptive stress-relief training, utilizing high-fidelity Figma prototypes and functional no-code app demos to pioneer designer-led smart product development.

XR Interaction Game Prototype with VGS Studio

VGS Studio is an interactive media and emerging technology studio exploring how natural interaction can improve intent communication across immersive digital experiences.

Boss Creation Lab

We are developing an action RPG game prototype that explores players having agency over the characteristics and behaviors of their enemies.

Canadian Video Game Museum

The Canadian Video Game Museum (CVGM) aims to celebrate the country’s rich gaming history as its first physical museum dedicated to Canadian game development, launching a temporary exhibit to test digital, interactive, and gamified media solutions for an engaging educational experience.

Additional Resources

Labs4 Programs

  1. Technology Readiness Level-Up (TRL)

A 4-month placement in applied research labs that provides students at all levels with training to advance your innovation from concept to prototype. You gain access to TACs, mentorship,
and hands-on support in product development, testing, and market validation.

Participants receive a stipend to support their work during the program.

2. Market to Lab (MtL)

An intensive 2-month entrepreneurial sprint to validate your research in the market. Student researcher-entrepreneurs
lead a small team to overcome real-world commercialization challenges and build a go-to-market strategy for their innovation.

Participants receive a stipend to support their work during the program.

BC Tech

BC Tech hosts high-quality events that bring the community together to learn, make connections, build relationships, and help tech companies grow.

Check out their events calendar to find a great tech event near you.

SFU Chang Institute

The Chang Institute is Simon Fraser University’s interdisciplinary home and academic hub for experiencing entrepreneurship and growing your entrepreneurial mindset.  From learning in the classroom, to workshops, events and a comprehensive incubator program, they’re here to help you! Their programs and services are open to all students, faculty, staff, and recent alum from every faculty. 

Lab2Market

Lab2Market is a suite of programs that aims to foster innovation and commercial success in Canada by helping you realize and actualize the market potential of your ideas.

Lab2Market’s four program streams, including Discover, Validate, Launch, and Build exist to guide you through every step of the entrepreneurial journey, from contemplation to confidence.

Accelerate IP

AccelerateIP supports hundreds of innovative startups in BC, Yukon, Northwest Territories and Nunavut to grow and protect their ideas and intellectual assets.